Dino Game
Howdy! This is the Intro Screen!
Yup
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Intro screen
Map
Game
caught
caught 3x and die
catch snitch
end set distance
Do
Iteration1
Setup
Setup
Screen setup
Canvas
fill screen
rotate if screen rotated
Blogspot thing
HTML
Screen
load graphics and sound
nosleep
Vars
Arrays
Overview
Main loop
Screens
Intro / home
select day
Map
Game
Main loop
detect time
detect how long since last loop, use consistent fragment for moving distance etc
Input from pedometer
Walk with momentum
Drawn to X
If stop, 1/2ing distance so get there within 3 sec for example
Move dinos
array loop
types
terrain decoration
coins
pterydactyls
snitches
dinos
moved based on array
sound
dino close
pterydactyl close
snitch close
music
Events
Map terrain
Conditions
Must walk
Must run
Get
Get coin
Get snitch
Get level
Get run
Get 5k
Die
How
walk too fast
caught by pterydactyl
run too slow
caught by dino
1x
3x
Draw screen
background
ground
colour
terrain?
you
dinos
score
Steps
Coins
Level
eg Day1/Map3
Lives left
Trophies
eg snitches caught/coins got
Mission title?
eg getting to time machine
buttons
quit game
Screens for events
Get level
back to map screen
Get run finished for day
back to home page
Get 5km run completed
back to home page
Die end of game
back to home page
Iteration2
Iteration 1 pretty good
Setup
Screen setup
Canvas
fill screen
rotate if screen rotated
Blogspot thing
HTML
Screen
load graphics and sound
nosleep
Vars
Arrays
Mainloop
onclick
Arrays
Screens
Intro/home
Select day of C25K
Map with ?10 stops
Game
Events
Screens for events
Get level
back to map screen
Get run finished for day
back to home page
Get 5km run completed
back to home page
Die end of game
back to home page
Graphics
Buttons
Setup screen
Anmations
Game
Main loop
detect time
detect how long since last loop, use consistent fragment for moving distance etc
Input from pedometer
Walk with momentum
Drawn to X
If stop, 1/2ing distance so get there within 3 sec for example
Move dinos
array loop
types
terrain decoration
coins
pterydactyls
snitches
dinos
moved based on array
sound
dino close
pterydactyl close
snitch close
music
Events
Map terrain
Conditions
Must walk
Must run
Get
Get coin
Get snitch
Get level
Get run
Get 5k
Die
How
walk too fast
caught by pterydactyl
run too slow
caught by dino
1x
3x
Draw screen
background
ground
colour
terrain?
you
dinos
score
Steps
Coins
Level
eg Day1/Map3
Lives left
Trophies
eg snitches caught/coins got
Mission title?
eg getting to time machine
buttons
quit game
setup animation loop stuff for inside the main loop
animation loop
if screen 1, do dancing chickens function
if screen 2, do map waterfall function
if game screen, run GAME
Game
Braindump
Walking zones
Coins
Dino chase
story and map
collected dinos
target
mums of inactive kids
kids
city to surf
beginner runners
lose weight
fat guys
nerdy computer programmers / gamers ie me
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